Rune II hat ein riesiges Update erhalten

Rune II hat ein riesiges Update erhalten (Seite 4)


Stats


  • Added base stats for strength, dexterity, wisdom, constitution that affect derived stats.
    • Strength: Increases attack damage
    • Dexterity: Increases speed and critical chance
    • Wisdom: Increases defense and god power
    • Constitution: Increases health and stamina And much more for each.
  • Added starting attribute points that players can assign. 
  • REMEMBER TO ASSIGN THEM WHEN STARTING A NEW CHARACTER.
  • Added a notification that players get a skill point when leveling up.
  • Added additional visible stats such as total critical hit chance, critical hit damage, falling damage resistance, and more.
  • Updated user interface for stats and moved it under the paper doll.
  • Updated player stat icons
  • Added equipped item boxes that highlight so you can see what is happening when you mouseover stuff.
  • Added a “stats preview” to weapons so you can see what will change when you equip new stuff
  • Adjusted default critical hit chance to 2. Every dexterity point adds 0.5 critical hit chance.
  • Greatly reduced the base HP and damage a player automatically receives when leveling up.
    • Players will get additional HP and Damage when spending skill points. 
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Hunger System


  • Removed the old hunger system that limited stamina when hungry.
  • Instead, eating food does a small heal over time.
    • This healing over time effect stops when you are hungry.

Art


  • Updated Map with God village locations, colored markers, and names.
  • Removed fog of war from the map.
  • Disabled the Loki curtain and post processing effects within Loki Zones
  • Toned down Berserk Rune post processing effects.
    • In layman’s terms: No more “the worlds gone mad” vector lines.
  • Adjusted the Age of Night so players can see themselves better while keeping the age dark.
  • Updated weather transitions within the Age of Night
  • Updated visuals on the Age of Frost
  • Adjusted Sky brightness and snow coverage for Age of Frost.
  • Added post processing settings to make Age of Frost more bleak and isolated.
  • Fixed an issue where the weather would not change immediately after the Age changes.

OWEs and Open World


  • Adjusted player spawn points. 
  • Added additional enemies and elites throughout the world.
  • Adjusted existing enemy spawning locations throughout the world. 
  • Decreased frequency of Loki’s meteors throughout Midgard.
  • Chests, bodies, bags, trees, and rocks do not respawn until the Age changes.
  • The named enemies of Midgard can now be found roaming throughout the open world.
    • Killing them will reward you with important loot, so bring your best gear to the fight!
    • Your chances of finding these elite enemies increase as you get further out from Heimdall’s tower.
  • Added copper ore throughout the world.
  • Some treasure chests now break immediately on interaction.
  • Fixed an issue where enemy character names would show the wrong name. 
  • Fixed an issue where elites would use the wrong health bar color. 

Open World Difficulty Redesign


  • All Open World Events (OWEs) now have a level range in accordance with the below zones.
  • All Open world events scale to nearest player level even if they’re not explicitly triggered by a player.
  • Open World Level Zones:
    • White: 1-50
    • Green: 1-10
    • Yellow: 4-25
    • Orange: 8-35
    • Red: 18-45
    • Purple: 30-50
    • Black: 40-50
© Ragnarok LLC
Rune II © Ragnarok LLC

Artifacts and Progression


  • Adjusted experience gain per enemy level for all levels.
  • Artifacts now follow a set order based on the current age.
  • The remaining artifact bosses have taken to roaming the open world.
  • Fixed an issue preventing players from completing Thor’s hammer crafting path.
  • Updated quest task text.
  • Fixed an issue where Path of the Armorsmith directed you to craft the wrong item. 
  • Fixed an issue preventing players from progressing Thor’s Path of the Hammersmith.

PvP Arena


  • Added open world PvP arena to Vanirstad island in the top right corner of main.
  • As a convenience to players, the fast travel bifrost gate discovery location is outside of the village and up the stairs.
    • In a future update, we plan to have this area automatically discovered upon first load.
  • Once you are inside the PvP arena, your PvP flag is set to on. 
  • When your PvP flag is on, you can only deal damage to other players that have their PvP flag on.
  • Once you exit the PvP zone, your PvP flag stays on for an additional 15 seconds before turning off.
    • You cannot get to low health and step one foot outside of the PvP zone and suddenly take no damage.
  • As part of this, all previous enemies that occupied Vanirstad Island have left the island.
  • Added a campfire, anvil, vault, and whetstone to Vanirstad island.