Hunt: Showdown – Patch 1.3 kommt auf die offiziellen Server (Seite 3)
Store
Bornheim No.3
- Increased price from $96 to $201
Bornheim No.3 Extended
- Increased price from $131 to $306
Bornheim No.3 Match
- Increased price from $119 to $224
Mosin-Nagant M1891 Avtomat
- Reduced price from $1500 to $1250
New Weapon Added: Mosin-Nagant M1891 Obrez Drum
- Added for $350
New Weapon Added: Henry-Martini IC1 Marksman
- Added for $173
New Tool Added: Decoy Fuses
- Added for $60
Meta
News Feed (Coming Soon!)
- A new banner in the lobby has been added to highlight important news and announcements to the players.
- The News Feed will inform players about the following items:
- New Releases (content updates, DLC, etc.).
- Community updates (blogposts, etc.).
- Sales events and special promotions.
- Maintenance Mode warning.
Legendary Ruleset Changes:
- When first unlocking a legendary Hunter, players will automatically recruit a free version into their roster.
- In case the roster is full already, a temporary extra slot will be added which is removed once any Hunter dies and frees up a slot again.
- Players can now recruit any legendary Hunters into their roster as often as they like.
- Players can now buy any legendary equipment with the same limitations as for regular equipment.
- Every Hunter can have any legendary gear, even if other Hunters already use the same items.
New Legendary Weapons:
- Added Caldwell Conversion Chain Pistol „Hedera Mortiferum“ – 0 Blood Bonds (free for all players!)
- Added Cavalry Saber „Mot Juste“ – 400 Blood Bonds
- Added Martini-Henry IC1 „Long Hand“ – 400 Blood Bonds
New Legendary Hunters:
- Added „Redneck“ – 500 Blood Bonds
Performance
- Optimized the Banishment assets
- Optimize character spawning (first character spawn stall)
Due to remote work we are currently unable to provide a comprehensive list of Bug fixes. The correct list will be provided later on this week.
Known Issues
Stability
- Client can occasionally crash during gameplay.
- Clients can crash on resolution change.
- Players may sometimes experience desyncs / rubberbanding issues during gameplay.
Visuals & Audio
- Texture / asset streaming is slow sometimes.
- Changing and applying another Audio Output Device in Options doesn’t work.
- Lantern Oil puddle does not have burning audio.
- Breathing audio can get stuck on player when crouching, sprinting or jumping
- In rare cases, players might see a permanent ghosting effect on the skybox.
- Decoy and Ammo Box shadows float around the player in first person after using them.
- The last selected Tool or Consumable’s shadow is stuck on players hand in first person.
- Fog is partially not rendered when observed through gaps.

Gameplay & AI
- If a hunter joins without his primary weapon slot equipped, he/she can’t pick up looted weapons from dead enemy hunters.
- Poison Bomb doesn’t kill ravens and ducks.
- Meathead attack can deal too much damage.
- Assassin and Spider can get stuck sometimes.
- Looting a Hunter in Quickplay can sometimes give no loot at all.
- Quad derringer ammunition goes directly into the chamber when interacting with an item box.
- Damage to Assassin with explosives ( Sticky Bomb ) is inconsistent.
- Ammo replenishment of quad derringer doesn’t work correctly in Quickplay.
UI
- Summary screen can show negative XP as total instead of 0.
- Challenge progress only gets displayed after the challenge count got updated.
- Numbers on Profile view can be cut off.
- Replacing a consumable with another one won’t jump to next free slot .
- Outline of team mate changes from blue to red when getting close to revive.
- Equipment bar numbers don’t always get updated for the quad derringer after interacting with an item box .
- Two HUD indicators for bullets from quad derringer get displayed when replenishing it .
- Boss token icon is flickering and doesn’t stay in position when moving camera .
- Inspect icon in lobby screen picture switches every time the inspect window gets opened.
- HUD instantly disappears when switching from/to the LeMat in shotgun mode.
- Missing the „+“ icon when unlocking a new weapon in book of weapons.
- Quickplay screen doesn’t update on region switch.
- Bounty indicator lines may be wrong after some bounty extracted.
- Player can get stuck when accepting an invite while in the tutorial summary screen.
- When killed as last player in quickplay, „You are the only survivor“ banner is shown .
Death Screen
- Crossbow (and variants) are displayed empty on the death screen (no bolts) .
- Glass from bottles aren’t visible.
- Numbers on Profile view can be cut off.
- Damage history shows any damage that you made to yourself as „killed yourself“.
- Health regen is calculated ( subtracted ) from damage values in damage history.
- Damage history often accumulates damage when ping / packet loss is high.
Wilde, alptraumhafte Monster durchstreifen die Sümpfe von Louisiana, und der Spieler gehört zu einer Gruppe robuster Kopfgeldjäger, die die Welt von ihrer schrecklichen Präsenz befreien muss. Vertreibt der Spieler diese Kreaturen aus unserer Welt, wird dieser großzügig bezahlt – und erhält die Chance, grausamere und mächtigere Waffen zu kaufen. Scheitert er, wird der Spieler mit dem Tod des Charakters und dem Verlust der gesamten Ausrüstung bestraft.
In Hunt: Showdown sollte man sich immer merken: Manchmal sind nicht die Monster die gefährlichsten, umherstreifenden Wesen. Der PvP-Anteil des Spiels überwiegt eindeutig. Seid immer auf der Hut!
Hunt: Showdown ist seit dem 27. August 2019 (Ver. 1.0) auf Steam erhältlich.
Quelle: Steam