
Das Entwicklerstudio Black Eye Games, welche hinter Gloria Victis stecken, hat ein Weihnachtsupdate auf den Servern veröffentlicht. Wenn Spieler den Anstand haben, dem Weihnachtsmann bei der Suche der verloren gegangene Geschenke zu helfen, erhalten diese eine gute Bezahlung und schalten zeitgleich neue Skins frei.
Wie wir bereits hier berichtet haben, erschien vor kurzem erst das Update rund um das Turnier „Valley of Death“. Das neue Update v.0.9.1 bringt nicht nur Änderungen für das Tunier mit, sondern beinhaltet auch diverse Fehlerbehebungen und selbst herstellbare Dekorationen, welche sich Spieler gewünscht haben.

Das Update bringt sehr viele Neuerungen mit sich. Hier gibt es die vollständigen Patchnotes (Englisch):
Christmas:
– Added a Christmas quest which allows you to obtain a new Christmas skin for “Stand” decoration, as well as its base version which you can build and material required to craft more decorations – the quest can be started in the capital city of each nation
– Added 4 Christmas events which allow you to obtain several precious rewards: a recipe for Christmas Gingerbread, good or top quality food and potions, several Christmas-only consumables, Decent equipment reinforcement, mid- to high-tier equipment and one of the top-tier Longswords or Master equipment reinforcement
– Added 2 Christmas skin for the just-introduced player-built decorations (read below for details): Christmas Sleigh and Christmas Training Target
Have fun with the Christmas content – ho ho ho!

Player-Built Decorations:
Always wanted to fill your guild’s castle with all the pretty things like fountains, garlands, statues, park benches and a proper Christmas tree? Now you can – with the player-built decorations!
– The decorations can be placed everywhere except for the major nation-controlled locations (castles, forts and temples), the central areas of the capital cities, world events areas or the building areas of enemy Guild Castles
– Decorations placed inside the ally Guild Castles building area will be protected from destroying by an enemy, except for the time of a launched State of War
– There are 6 categories of decorations: Furniture Large, Furniture Small, Garden, Special, Special Small and Stand
– To place a decoration, you have to own its item which can be crafted using Decorative Materials or Supporter’s Decorative Materials – the former can be purchased for Contribution Points from Glory Shop, while the latter one is available at the Supporter’s Shop
– Recipes for the decorations are available at Glory Shop
– Every character has received a bunch of free skins for all categories of the decoration
– For the optimization purposes, there’s a limit of decorations that can be placed at a given area and a limit of up to 5 decorations per character that can be placed at the same time
Time to get creative!
Valley of Death Tournament:
– Increased chances to select the recently added tournament modes compared to the chance of launching a classic VoD
– Introduced a new tournament mode: “Reinforcements”, where the losing nation gets help from the NPC soldiers once every minute
– Improvements to the tournament’s interface
– Updated the descriptions of tournament modes
– Temporarily disabled the “One To Rule Them All” because ending the tournament so quick was taken for a bug by the players – it will be restored once it’s improved

Quality of Life:
– We have learned from your feedback that getting no Nation Points as a reward for killing most of the players was pretty much frustrating. For that reason we added a system which guarantees the nation points, even if the defeated player had none, for the first kill on that player in the server session. It might seem a pretty small change but it should greatly improve the overall Quality of Life.
– Increased the number of NPC enemies using bows if they won’t be able to reach the player – it will be triggering mostly in the cases of players trying to attack them from the places they couldn’t reach.
– Damage from the boiling oil no longer breaks the stuns, (it now works just like the bleeding effect regarding the stuns)
– Introduced additional tooltips and UI improvements for the crafting window
– As we received a few reports of players not seeing what hits them, while they were actually hit by an arrow, we have added a slightly different chat message while being hit by archers
– Improved detecting the diving depending on the camera angle to reduce starting diving randomly; at the same time, the player can use Spacebar to swim upwards
– Added prefixes for the names of items such as skins or decorations to make it clear to understand what those items are for.
Fixes:
– Lots of fixes on mobs/resources spawn places based on players in-game bug reports
– Fixed the issues Servant’s Helm recipe
– Fixed an edge-case bug causing that players could get stuck at the spawnpoint for new players in the Midlanders capital city
– Improvements on mobs respawn times and places at Ismir Quests
– Improvements on AI shooting distance checking, previously they haven’tt been making any correction on the distance so on the longer distance they were shooting too low to hit the target
– Fixed an issue allowing to kick the main building object, while it should only be targettable via Siege Engines
– Fixed an issue which made player shooting at the full range without loading power bar if the arrow was shot without any loading at all
– Fixed an issue where “kill mobs” events/quests could be misplaced around the world not allowing players to calculate their kills and proceed the quest in some edge cases
– Temporarily turned off Valley of Death “One To Rule Them All” affix for further improvements and tests on our end
– Fixed an exploit which allowed to run around instead of following Siege Machine while using it
– Fixed an issue with a wall section in Dunfen which had different heigth on server and client, preventing players to go through a nearby tower
– Changes around the Twinfall which players reported as a potential exploit for jumping over the walls
– Fixed an issue where the players were snapped back because the server was finding some objects without collision as potential colliders and pushing players back
– Fixed an issue allowing players to jump from the bench to bench without standing up
– Fixed a bug preventing players from opening the “Hearth” workshop by clicking on the static campfires
– Fixed a bug allowing the players to “eat” the “Privilege” item used to upgrade workshops in Guild Castles

Supporter Shop and Contribution Points balance changes:
As you may, or may not know our team doesn’t have and never had any budget or investor different than our very own personal money and the support of our awesome Community. After introducing Supporter Shop thanks to your help, we were able to double our team size which allowed us to improve our game much faster than previously. A great fact of our game growth is that within 2 years we have implemented more than 100 updates, and we are able to communicate with you on a daily basis. Another thing which makes us happy is that, in comparison to 2017, our average player numbers increased more than 4 times, and twice in comparison to 2018!
It is awesome and gives us the strength to work hard every single day for you!
Enough said, without the Supporter Shop it couldn’t be possible, as our team is still at least a few times smaller than the very most MMO studios around the world. Within the last few months, we have added a few new places where players gain CP, including levelling up your characters, or those which set your account as a mentor which gives up to 5000 CP for one single levelled up account. In the end, it made quite a disbalance between Ambers to CP prices ratio, and we had to do some tweaks on that matter.
The exact changes are:
– Prefixes: We have added 3 prefixes “Skin”, “Heraldic”, “Decoration” to proper item names. We made that to keep it clear those are just visual cosmetics and player can’t buy the weapon or the armour for real money.
– Market Limit Increase: From now, the increase of the limit is done by 1 (instead of 5 like before). Price in CP reduced from 5000 to 1990. Amber price reduced from 700 to 140. Gold price changed from 5 to 2. Players who had those cards not used will get them multiplied by 5.
– Unlocking slots: Reduced gold price of unlocking some of the last slots – both deposit and inventory. Overall unlocking all the slots is cheaper by 96 gold! Removed unlocking cards from the Glory shop. Changed mechanics of cards to unlock slots – from now, using the card won’t increase the price of unlocking further slots. We have changed this mechanic to not let new players make mistake and “waste” the card for slot worth 1 silver.
– Experience boost cards: Effect time increased from 2 to 4 hours of logged in time. Reduced Amber prices from 100 to 50 and from 200 to 100. Changed CP price from 600 to 800 and from 1100 to 1475.
– Traveller’s Pack: Reduced Amber price from 1100 to 800
– Sign Crafted Item: Reduced CP price from 400 to 365. Reduced Amber price from 60 to 20. Increased quantity of items in bundle from 15 to 50. We want to encourage you to show everyone your crafting skills!
– Attributes and Abilities Reset Reduced Amber price from 700 to 600. Changed CP price from 3200 to 7275.
– Fresh Start: Reduced Amber price from 1300 to 1000.
– Re-customization: Reduced Amber price from 1250 to 600. Changed CP price from 5600 to 7275. Updated description to ensure players that contains also gender change.
– New Life: Reduced Amber price from 4000 to 3500.
– Nation Change: Changed CP price from 10000 to 15620. Since we added this item, there appeared a single nation change for greenleafs and free nation change to the dominated nation.
– Character Cap Increase: Reduced Amber price from 1600 to 1100. Changed CP price from 12000 to 12560.
– Character Name Change: Changed CP price from 12000 to 10610.
– Guild Name Change: Reduced Amber price from 10000 to 7500. Changed CP price from 30000 to 37350.
– Introduction of items required to craft Decoration Item spawners both for CP and Ambers.
– Implementing skins for Decoration Items
Quelle: Black Eye Games