
Mit dem heutigen Datum, dem 20. April 2020 erhielt Factorio von Publisher und Entwickler Wube Software LTD. ein weiteres Update. Neben diversen Bugfixes, bringt der neueste Patch auch weitere Änderungen mit sich.

Die offiziellen Patchnotes können hier nachgelesen werden (Englisch):
Factorio v0.18.19
Bugfixes
- Fixed a crash when loading saves from 0.18.12 and older while re-spawning and having personal logistics researched. more
- Fixed offshore pump selection box to match the new graphics. more
- Fixed possible performance issue related to animated trees in OpenGL rendering backend. more
- Fixed opening the character GUI through hotkey when the logistic tab isn’t visible. more
- Fixed that curved rail ghosts selection didn’t work quite right. more
- Fixed that the offshore pump would play sounds even when it wasn’t doing anything. more
- Fixed wrong Lua docs for LuaCommandProcessor::add_command. more
- Fixed a desync when personal logistics is researched while a player is disconnected from the server with personal logistics disabled. more
- Fixed a crash when moving armors around in other players inventories in multiplayer. more
- Fixed a regression issue with the select-a-signal GUI related to group ordering. more
- Fixed that trying to load a save created from a scenario in a now disabled/removed mod would crash the game. more
- Fixed a crash when trying to join games through Steam when the Steam API fails to initialize.
- Fixed that the character corpse wasn’t included in the post-player-died event ‚corpses‘ parameter. more
- Fixed that trains pathfinder could create non contiguous path in case of single segment cycle with a single train stop. more
Modding
- Added warning for empty layers in sprite or animation definition. In next release, this will become an error. more
- Added a check to make sure placeable_by.count isn’t larger than the placeable_by.item.stack_size. more
- Added support to play sounds when left clicking radio buttons and checkboxes.
- Added ParticlePrototype::fade_away_duration and vertical_acceleration.
- Rolling stock entities can no longer have next_upgrade set.
- Added support for rotated_sound on entity prototypes.

Scripting
- Fixed that LuaEntityPrototype::fluidbox_prototypes didn’t include fluid energy source fluidbox prototypes.
- Added LuaEntity::productivity_bonus, pollution_bonus, speed_bonus, and consumption_bonus read.
- Added LuaGameScript::create_inventory() and get_script_inventories().
- Added LuaInventory::destroy() and resize().
- Added LuaInventory::mod_owner read.
- Added LuaEntityPrototype::adjacent_tile_collision_box, adjacent_tile_collision_mask, adjacent_tile_collision_test, center_collision_mask read to access new offshore pump prototype properties.
- Added „final-health“ to the entity-damaged event.
- Added „final-health“ to the entity-damaged event filter.
- Added LuaGameScript::max_force_distraction_distance, max_force_distraction_chunk_distance, max_electric_pole_supply_area_distance, max_electric_pole_connection_distance, max_beacon_supply_area_distance, max_gate_activation_distance, max_inserter_reach_distance, max_pipe_to_ground_distance, max_underground_belt_distance read.
- Added LuaEntity::deplete().
Wichtig!
Damit man das Update herunterladen kann, muss man auf Steam unter dem Beta-Reiter die Version 0.18.19 auswählen!
Factorio befindet sich seit Februar 2013 im Early Access und ist auf Steam für 25 € erhältlich. Jeder der einen PC sein Eigen nennt und eine Schwäche für Simulationen hat, sollte dem Spiel eine Chance geben.
Hier haben wir über das Update 0.18.4 berichtet.
Quelle: Steam